View Jason Osipa’s full profile. It’s free! Your colleagues, classmates, and million other professionals are on LinkedIn. View Jason’s Full Profile. Jason Osipa is the author of Stop Staring ( avg rating, ratings, 13 reviews, published ). Stop staring: facial modeling and animation done right / Jason Osipa. Juan Carlos Larrea and Jason Hopkins, animation; Chris Robinson, character design;.

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Building Realistic Brow Shapes. Distraction Is the Enemy of Performance.

Chapter 11 Skeletal Setup, Weighting, and Rigging. AmazonGlobal Ship Orders Internationally. The Two Major Brow Movements.

The state of the art doesn’t allow shortcuts; I don’t think it ever can or will. And thanks to the CD that comes with it you can clearly see the high quality you can get out of his facial animation setup. Chapter 13 Squash and Stretch and Squoosh. Buy the selected items together This item: The Pushing Points Topology Workbook: Page 1 of 1 Start over Page 1 of 1. The Upper Lids’ Effect on Expression. The information Osipa provides on lip sync in the age of computer animation is very, very valuable to someone like myself who has tried to sync in the past and failed.


The Lower Lids’ Effect on Expression. Bounce, Tumble, and Splash!: Building the Surrounding Mouth Area. With detailed examples, high quality professional images, and a touch of humor, this is the fully revised and updated second edition of Jason Osipa’s best selling book on facial animation.

Prep Work for Your Own Setup. Osipa wants to teach you how it is done and his easygoing style makes it a pleasure to read.

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Learn more about Enterprise Learning Solutions. If you are a seller for this product, would you like to suggest updates through seller support? I especially recommend this book to anyone who has purchased “Virtual Humans” Peter Plantec.

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It is a treasure that you have to keep somewhere close to your desk as a reference, whether you are modeling a character head, building blend shapes or rigging. Breathe life into your creations with this important book, considered by many studio 3D artists to be the quintessential reference on facial animation. Readers move from “Getting to Know the Face,” to synching audio, working on the mouth, eyes, and brows, and rigging.


Osipx has created a methodology for facial animation that gets results and makes the process fun. Cartoon Animation Collector’s Series. I have a lot of marginally useful books on 3d that contain just enough information to cash in, but this resource is clearly heartfelt.

Withoutabox Submit to Film Festivals. Fine tune your facial animations with the techniques demonstrated on the companion CD. Chapter 3 Facial Landmarking.

If not, please submit the error via our Errata Form. Jason is a very talented pro who privides you with everything you need to create the best, most realistic facial animation in remarkably easy ways. Get fast, free shipping with Amazon Prime. As author of “Virtual Humans” I’m always looking for good books that bring a higher level to face animation.

The end result is a control rig for 40 blend shapes, each painstakingly hand drawn and tuned.